Outer  Worlds

see below


Styleframes Design


THE PROJECT

a short film

THE PROJECT

a short film

THE PROJECT

a short film

Out Worlds is -  a personal attempt at grid and glitch aesthetic, which evolved into a personal reflection about the future of space exploration and the Humankind.

 

Out Worlds is -  a personal attempt at grid and glitch aesthetic, which evolved into a personal reflection about the future of space exploration and the Humankind.

 

Out Worlds is -  a personal attempt at grid and glitch aesthetic, which evolved into a personal reflection about the future of space exploration and the Humankind.

 

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INFORMATION

about the project

 

 Role

concept, shading, lighting, renders,

compositing, camera, editing. - All Aspects

 

Agency & Client


personal.

INFORMATION

about the project

 

 Role

concept, shading, lighting, renders,

compositing, camera, editing. - All Aspects

 

Agency & Client


personal.

INFORMATION

about the project

 

 Role

concept, shading, lighting, renders,

compositing, camera, editing. - All Aspects

 

Agency & Client


personal.

outerWorld_07_compressed

WATCH THE PROJECT

CASE STUDY

to understand a new art style

 

OUTER WORLDS IS

a personal attempt at glitch and grid aesthetic

OUTER WORLDS IS

a personal attempt at glitch and grid aesthetic

OUTER WORLDS IS

a personal attempt at glitch and grid aesthetic

OUTER WORLDS IS

a personal attempt at glitch and grid aesthetic

It evolved into a personal reflection about the future of space exploration and Humankind

 

It evolved into a personal reflection about the future of space exploration and Humankind

 

It evolved into a personal reflection about the future of space exploration and Humankind

 

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IT WAS AT ITS ESSENCE

a pretext to understand/perfect

a style I haven't really touched.

 

At some point, I saw the potential of the scenes I created and I wrote a small script. Still, it was quite a liberation to follow my creativity and my ideas without following a strict storyboard.

IT WAS AT ITS ESSENCE

a pretext to understand/perfect

a style I haven't really touched.

 

At some point, I saw the potential of the scenes I created and I wrote a small script. Still, it was quite a liberation to follow my creativity and my ideas without following a strict storyboard.

IT WAS AT ITS ESSENCE

a pretext to understand/perfect

a style I haven't really touched.

 

At some point, I saw the potential of the scenes I created and I wrote a small script. Still, it was quite a liberation to follow my creativity and my ideas without following a strict storyboard.

IT WAS AT ITS ESSENCE

a pretext to understand/perfect

a style I haven't really touched.

 

At some point, I saw the potential of the scenes I created and I wrote a small script. Still, it was quite a liberation to follow my creativity and my ideas without following a strict storyboard.

outerWorld_05_compressed

MY INSPIRATIONS

Movies that I love.

 

Interstellar, 2001 a Space Odyssey and Alien were quite an inspiration. They were impactful in the choices of colors and the ideas presented. 

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STILLS

a selection of chosen frame.

 

Work

Ubisoft For HonorLearn more

RiseLearn more

Ford Escape 2020Learn more

Chasing DaylightLearn more

Edo XpoLearn more

Outer WorldsLearn more

ExoplanetLearn more

Red Bull ClockworxLearn more

DeathLearn more

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Copyright ┬ę 2020 Maxime Truchon.