Rise

see below


Styleframes Design


Rise

Every Car, a Story

Rise

Every Car, a Story

Rise

Every Car, a Story

Rise is the outcome of an hidden interest in automotive rendering. It all started from a boring evening that quickly turned out to be a total fascination for CGI cars. This is my first attempt at cars rendering, by making parallels between now and then.   

Rise is the outcome of an hidden interest in automotive rendering. It all started from a boring evening that quickly turned out to be a total fascination for CGI cars. This is my first attempt at cars rendering, by making parallels between now and then.   

Rise is the outcome of an hidden interest in automotive rendering. It all started from a boring evening that quickly turned out to be a total fascination for CGI cars. This is my first attempt at cars rendering, by making parallels between now and then.   

INFOS

About The Project

INFOS

About The Project

INFOS

About The Project

Role | Concept - Simulation - shading - lighting - render - compositing  (All Aspect)

Client & Year | Personal Project - 2021 

Role | Concept - Simulation - shading - lighting - render - compositing  (All Aspect)

Client & Year | Personal Project - 2021 

Role | Concept - Simulation - shading - lighting - render - compositing  (All Aspect)

Client & Year | Personal Project - 2021 

rise_thumbnail2 copy

RETROSPECTIVE

then vs. now

 

As someone with no car knowledge, this was a total playground with discoveries every day. From learning about the proper tire to put on a car to how engines work, I went from a rookie to a well-rounded beginner.   

RETROSPECTIVE

then vs now

 

As someone with no car knowledge, this was a total playground with new discoveries every day. From learning about the proper tire brand to put on each car, to how engines work, I went from a total rookie to a well-rounded beginner technically speaking.   

RETROSPECTIVE

then vs now

 

As someone with no car knowledge, this was a total playground with new discoveries every day. From learning about the proper tire brand to put on each car, to how engines work, I went from a total rookie to a well-rounded beginner technically speaking.   

THE CONCEPT

and its limits

 

I tried to concentrate the takes on what I understand, being the simplest parts of a car, starting from the body, going to the wheels, and finishing with the head and rear lights. Once I felt comfortable about this, I jumped the cliff and dived straight into action shots to learn the craft of cars in motion.

THE CONCEPT

and its limits

 

I tried to concentrate the takes on what I understand, being the simplest parts of a car, starting from the body, going to the wheels, and finishing by the head and rear lights. Once I felt comfortable about this, I jumped the cliff and dived straight into action shots to learn the craft of cars in motion.

THE CONCEPT

and its limits

 

I tried to concentrate the takes on what I understand, being the simplest parts of a car, starting from the body, going to the wheels, and finishing by the head and rear lights. Once I felt comfortable about this, I jumped the cliff and dived straight into action shots to learn the craft of cars in motion.

rise_thumbnail1 copy

R&D

Styleframing

R&D

Styleframing

R&D

Styleframing

These are a collection of refined and not-so-refined renders. Most are late-night renders, me being me and passionate about my craft, when I start doing something that I love I just can't stop. 

These are a collection of refined and not-so-refined renders. Most are late-night renders, me being me and passionate about my craft, when I start doing something that I love I just can't stop. 

These are a collection of refined and not-so-refined renders. Most are late-night renders, me being me and passionate about my craft, when I start doing something that I love I just can't stop. 

THANKS

Friends & internet

THANKS

Friends & internet

THANKS

Friends & internet

These frames above were heavily impacted by the feedback of friends and motion designers. Huge thanks to Ash, my pal from the UK that shared a lot of resources and what he knows about automobiles.

These frames above were heavily impacted by the feedback of friends and motion designers. Huge thanks to Ash, my pal from the UK that shared a lot of resources and what he knows about automobiles.

These frames above were heavily impacted by the feedback of friends and motion designers. Huge thanks to Ash, my pal from the UK that shared a lot of resources and what he knows about automobiles.

THE PROCESS

Lighting & Cinematography

THE PROCESS

Lighting & Cinematography

THE PROCESS

Lighting & Cinematography

In its production, I learned a lot about in-studio car photoshoots. I watched a lot of behind-the-scenes about this process, and in regards to action sequences, I went deep into car cinematography. I watched a bunch of videos on the subject, concentrating my efforts on shots directly took in the streets. 

In its production, I learned a lot about in-studio car photoshoots. I watched a lot of behind-the-scenes about this process, and in regards to action sequences, I went deep into car cinematography. I watched a bunch of videos on the subject, concentrating my efforts on shots directly took in the streets. 

In its production, I learned a lot about in-studio car photoshoots. I watched a lot of behind-the-scenes about this process, and in regards to action sequences, I went deep into car cinematography. I watched a bunch of videos on the subject, concentrating my efforts on shots directly took in the streets. 

car1
car_dark1 copy
car_dark2 copy
car_dark3 copy
thumbnail1 copy

Animation

Behind the Scenes

Animation

Behind the Scenes

Animation

Behind the Scenes

Based on what I learned, I directly applied the technics used by filmmakers when shooting car chases.

Based on what I learned, I directly applied the technics used by filmmakers when shooting car chases.

Based on what I learned, I directly applied the technics used by filmmakers when shooting car chases.

PREVIZ

Tests of camera move

 

After looking at car commercials and car short films, I animated a few cameras in a similar way. This is a compilation of a few camera moves.

PREVIZ

Tests of camera move

 

After looking at car commercials and car short films, I animated a few cameras in a similar way. This is a compilation of a few camera moves.

PREVIZ

Tests of camera move

 

After looking at car commercials and car short films, I animated a few cameras in a similar way. This is a compilation of a few camera moves.

POST PROD

Color Correction and additional effects

 

Finally, when I work on a project, I always tend to pass as much time in After Effects then what I actually spend in Cinema 4D. That way, I adjust everything I rendered and add the final touches to make everything perfect.

POST PROD

Color Correction and additional effects

 

Finally, when I work on a project, I always tend to pass as much time in After Effects then what I actually spend in Cinema 4D. That way, I adjust everything I rendered and add the final touches to make everything perfect.

POST PROD

Color Correction and additional effects

 

Finally, when I work on a project, I always tend to pass as much time in After Effects then what I actually spend in Cinema 4D. That way, I adjust everything I rendered and add the final touches to make everything perfect.

Credits

CGI - Maxime Truchon

Score - Sounds Good Soundworks

Models - Luis Lara | WireWheelsClub´╗┐

logo_75px

Work

Ubisoft For HonorLearn more

RiseLearn more

Ford Escape 2020Learn more

Chasing DaylightLearn more

Edo XpoLearn more

Outer WorldsLearn more

ExoplanetLearn more

Red Bull ClockworxLearn more

DeathLearn more