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Assassin’s Creed 15th Anniversary.

I played a key role in producing the opening cinematic for the 15th anniversary of Assassin's Creed by providing additional shading, lighting, compositing, and particle work.

Building on the research and development done in the pre-production phase, I continued to refine and develop various shaders and particle effects to achieve the desired visual effects. I also created a series of style-frames based on the look development, animated the lights during production, and helped with the final compositing.

Client

Ubisoft

Produced

Ubisoft

Role

Art Direction, Design

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