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Disneyland Paris – The Grand Magic Hotel
As part of the Grand Magic Hotel project at Disneyland Paris, I applied my expertise in compositing and particle simulations to craft visually engaging displays that enhanced the overall ambience of the experience.
I mainly worked on particle simulation for displays in the main lobby, Face morphing FX for different animated portraits scattered around the hotel, and seamless transitions between scenes framed in screens around the lobby.
Client
Disneyland Paris
Produced
Moment Factory
Role
3d & 2D Motion Design, Particles